Flashed Fridays : The Unicorns, Rainbows, Stars and Cheetos? Edition
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This weeks... Special submissions brought to us by none other than our own special little Tino, the Unicorn whisperer himself.
These games (and I use the term loosely on one of the offerings) show us the range of what flash games can be, from clean, pretty, well designed with perfect audio, to a farce that would have looked bad in NES days.
Piqued your curiosity? Moistened your... appetite? Hit the jump for more.
CouchCast 19 - Contested Development
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This week the boys cast without an extra community member and talk of shoes and ships and sealing wax, of cabbages and kings, no, wait, that’s not right at all. This week we discuss Infinity Ward's bad blood with Activision, Venezuela’s new Game and Punishment laws and Mac friendly Valve.
We get a few submitted questions and close out the show with awkward smirking and jokes that don’t quite work or are misunderstood by even the cast themselves, hell, we open the show with those.
This week Tobias' role will be played by Tino, Michael will be played by Nick, George-Michael will be played by Trev and Type Zero will be reprising his role as Ron Howard/Narrator.
We hope you enjoy.
Review: Resident Evil 5 "Desperate Escape" DLC Review
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Just two weeks after the first Resident Evil 5 DLC pack, "Lost In Nightmares," comes the 2nd DLC pack, "Desperate Escape." Once again we get a chance to revisit the mystery of Kijuju and even get to view it from a different character's perspective. Was it anywhere near as good as the last one? Hit the jump to find out!
Possible Half Life 3 Hint, Or Just Wild Speculation?
|The above image may be more than a hairy chest, bicep and clenched fist. If you look closely, you should be able to discern a rough representation of a lamda and the number 3. Now this may very well be a simple coincidence in the new Team Fortress 2 blog post, but given the intense viral marketing from Valve throughout the lifespan of Team Fortress 2, and the recent craziness concerning Portal 2, I would't put anything past Valve. What do you think?
Unreal 3 Engine Gets The Steam Effect
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Steam ju
nkies, Unreal fiends and general gamers alike, I have some exciting news for you. Epic Games, creator of the Unreal and Gears of War series, have banded together with Valve. "Almost their entire collection is on Steam already, what else could they do?", you might ask. You'll only find out if you hit the jump. Do it, it's what all the cool kids are doing.
Review: Battlefield: Bad Company 2
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When it was first announced that a sequel was going to be made for the Bad Company series, I immediately thought of all the talent at Dice that I felt was wasted. The fact that they had taken a previously PC dominated franchise and turned it into the consolified, toned down game that appealed to the lowest common denominator that Bad Company was, I had lost any hope that I would relive the appeal from Battlefield 2. When I had seen what Bad Company 2 looked like, and heard the explanation of what multiplayer would be like, I was intrigued. When I got to actually play the multiplayer and experience Rush mode for the first time, I was impressed. Upon finally touching the finished product, playing hours and hours of multiplayer and sitting down and playing the single-player, I realized that Dice had become a developer that wants to try new things, and to take those new things and build on them. While some have said Battlefield is always more of the same, I can't help but agree in that you can never have too much Battlefield.
Sony's GDC Press Conference Recap
|SCE discussed games already released, games coming to release, and the upcoming Playstation Move controller. Is this wand any different from what we've seen already? Hit the jump to find out.
G4TV Streams Sony's GDC Press Conference Tonight, 7:00pm EST
|Courtesy of our friends at G4TV, Sony Entertainment's entire press conference at GDC can be viewed live, in your browser, tonight. This is great news for those of us who don't have cable, and those of us who do, but lack that station. Find out where after the jump.
The Invisible Pigeon-holing Council - MOBA: Genre in its Infancy
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So far in the Invisible Pigeon-holing Council, we’ve considered genres from the very general MMO to the totally niche Bullet Hell as well as addressing one of the oldest genres in video games, the Beat ‘Em Up. This week, we take a turn from the classics and consider a genre so new it has only seen commercial releases in the last year. Well-known among gamers yet rarely recognized as its own genre, today we reflect on the breakthrough genre known as the Multiplayer Online Battle Arena.
Can Software Rendering Dominate Current Graphics Cards?
|Tired of seeing flat surfaces on objects that are supposed to be round in your games? A new graphics technology seeks to smooth round edges without the need for super powerful computers. That screenshot above could be rendered in real time on a phone without a hiccup. How is this possible and why isn't it everywhere? Hit the jump to find out. There's also a video.





